Multimedia
- To Be File
- To Be File
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mmII DIG 2501 Multimedia Authoring II 5:30-8:20
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Show Matt's DVD, past DVD's
"Duke Digital Collections: 3D Wall Feature (Coolins)" (4:00)
- Duke University Library
Lively - Opened in 2008 and shut down 5 months later
"Lively by Google" (1:09)
"The Lively Kernel" (1:01:19)
CBS Early Show
"Virtual Sex in Second Life" (Tracey Smith)
- Strokerz (Avatar selling sex objects/toys in Second Life)
www.yvonnergathers.com (example mmI) presentation
20100303
File > Import Video >
- Converted *.MOV to *.FLV
Text Book Ch 1-4
20100224
STORY due
- Illustrative (line art storyboard)
- PDF output with 4 pages (site map, levels I, II, III)
- MUST represent 3D environment
www.ebizmba.com (Top Ten Flash Websites)
- Getty Images "Mood" thingy
- Dave Werner "Cadence" interactive book posted
- Got Milk "Steal the Glass" game
- others
Web 1.0 (1994-2003)
Web 2.0 (2004 - ?) You Tube, Google Video
.fla Flash Work File
.swf Shockwave Flash Run Time
.flv Flash Video
.as Action Script
"Producing Flash CS/3 Video" by John Skidgel
(Chapters 1-5)
Tutorials Ch 1
"Import Video Wizard"
CODEC - Compression Decompression (3 types)
- production (in-camera/DV tape)
- post-production (flv)
- distribution (You Tube)
CODEC Technologies (2 types important)
- Sorensen Spark
- On2 VP6 (DVD quality, low data rate, high visual quality)
lossy
lossless
Camera
CCD - Charge Coupled Device
- 1 chip = consumer models (one for all three colors)
- 3 chip (one each for R, G, B)
Working Color Space
8-bit Color Gamut (256 colors only)
Grey Scale 0-255
00000000 = 0 = Black
11111111 - 255 = White
24-bit Color Gamut )up to 16 million colors)
Full Color (R = 0-255, G = 0-255, B = 0-255)
- Monitor (16.7 million = R,G,B = 0-255 x 0-255 x 0-255)
- NTSC (12 million = R, G, B = 16-235 x 16-235 x 16-235)
- (0 - 15) no extreme shadow detail
- (236 - 255) no/very few extreme highlights
Aspect Ratio (x:y) or (horizontal to vertical)
fps - Frames Per Seconds
24 fps - Cinema/Film
30 fps - DVD/Video/NTSC
18 fps - "persistence of vision" threshold (average human physiology)
3-camera Studio
Tri-Caster (Portable Digital Studio)
Matte Key
Blue vs. Green Screen
Lighting
Key (front)
Fill (side shadows)
Rim (Edge, hair glows, etc.)
Back (Background)
20100217
Avatar Behind The Scenes" (9:54)"club cooee"
"The 3D Camera Technology Behind James' Cameron's Avatar" (5:00)
Avatar IMAX
Second Life
Linden Dollars (Lindex trading system with the US dollar)
Director Navada Knopfi's "You Tube Introduction - A Historical View"
"Secondlife - Second Introduction - A Historical View"
(little kids voice, Canadian?)
www.idealworldmovie.com
"Second Life Documentary"
- The Protagonist: Virtual Entrepreneur)
- Pixel Dolls (popular online boutique)
- Kasy Nafus - Nephaline Protagonist
"Club Cooee in a minute"
"Club Cooee - 3D Avatar Chat & Virtual World Messenger"
"Adobe Open Screen Project" (2:20)
- with spokesperson Kevin CTO, Adobe
"Adobe Open Screen Project - Everyday Life"
"Fun With Adobe AIR"
"Adobe Open Screen Project - Social Networking" (1:42)
"Opencast Project
Music/Performance
"Reactable: Basic Demo #1" (3:00)
20100210
SOW details/delivery process (*.rtf file)
Jenzabar CX - Daytona State College
iPad (Apple's video from website)
"10/GUI - 10 Finger Multitouch User Interface" - (8 min video)
- Original concept by R. Clayton Miller
- XEROX PARC Star System (windowed interface)
- Con10uum
Fingers:
- 1 manipulate single tool, drawing, etc.
- 2 scrolls (pinch zooms the window)
- 3 moves apps around the desktop resizes (pinching zooms apps)
- 4 scrolls the desktop space (pinching zooms desktop)
- 5
both hands (zoom with one hand, relocate window with another)
"Microsoft Surface Demo @ CES 2008"
"Microsoft Surface: Hands-on First Look"
"XUI Concept Video: Work"
"Wedding Planner Demo on Microsoft Surface by InterKnowlogy"
"Firefly: The first game for Microsoft Surface"
"LevelHead: A 3D Spacial Memory Game" (tilting cube with guy walking)
johnnylee.net
"Head Tracking for Desktop VR Displays using WiiRemote"
Robotics
"Take_a_seat"
20100203
"Students Failing English Because of Twitter, Facebook"
http://www.ctv.ca/servlet/ArticleNews/story/CTVNews/20100131/twitter_school_100131/20100131?hub=SciTech
Popular listing sites (Digitla Ethnography)
digg.com (user filtered content)
del.icio.us (distribution)
technorati (counts when blogging, ranking system)
MIchael Wesch - "media is not content or tools... it mediates human relationships"
mediatedcultures.net
- "A Vision of Students Today"
- " (Web 2.0) The Machine is Using Us"
- "Professor Welsch Explaining 'The Machine is Using Us"
- "An Anthropological Introduction to Youtube"
- "Information R/evolution"
Jakob Nielsen
useit.com
Hans Rosling:
" No More Boring Data"
"Debunking Third World Myths"
Robert Putnam, 1995 "Bowling Alone" (Book about the loss of community)
You Tube:
"Me At The Zoo" (first video ever uploaded to You Tube) Chad, y, z
HCI playlist (26 titles)
- "BumpTop 3D Desktop Prototype"
- "InkSeine: Find Your Stuff With Ink" (Microsoft)
Bring to class website/example of very cool:
- HCI design
- Optical Illusion
Google Search
"3D Computer Interface"
"3D interactive holographic mid-air displays"
Cintiq Wacom interactive pen display
Future of Computer Interface - Jeff Han's Multi-Touch Surface Display
20100127 (Week 1)
Human Computer Interaction - video
You Tube: Donald Norman
"The Three Ways Design Makes You Happy" (12 minutes)
Expert Systems (Intelligence):
- Reflective - Little Voice In Our Head (says: that's good, that's bad)
- Behavioral - subconscious, unaware of it (almost everything we do is subconscious, skill) usability, understanding, feel
- Visceral - biology, adapted to light bright colors, dislike hot, scolding, frowning faces (choice of type font, red hot, exciting, water bottle - ease of use)
"The Design of Future Things (1 hour 28 minutes)
Goals vs. Environment
- Evaluation, Interpretation, Perception
- Intention, Action/Specification, Execution
20100125 (Week 0)
- 8 page interface
- add 3 videos (3 seconds each) with controls (play, stop, pause, etc)
- flv files
- publsh to DVD
